Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
22 |
Befriend a useful ally in one sphere. Gain an Ally. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
24 |
Make an unexpected connection outside James Bryant's normal circles. Gain a Contact. |
2 |
26 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
29 |
Severely injured. Owe 3,750 for medical bills. |
4 |
29 |
Failed to qualify for Star Marine (Marine). |
4 |
29 |
Submitted to the draft. |
4 |
29 |
Became a Agent (Law Enforcement) with the new title Rookie. |
4 |
33 |
Rewarded for a successful mission. |
4 |
33 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
5 |
33 |
Continued as Agent (Law Enforcement). |
5 |
36 |
Refused a deal with criminal or other figure under investigation. Gain an Enemy |
6 |
36 |
Became a Rogue (Enforcer). |
6 |
38 |
Moved to a new world. |
6 |
40 |
Promoted to Rogue (Enforcer) rank 1. |
7 |
40 |
Continued as Rogue (Enforcer). |
7 |
43 |
A job goes wrong, forcing James Bryant to flee off-planet. |