Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Enforcer). |
1 |
19 |
Crime pays off. Gain victim as Enemy. |
2 |
22 |
Continued as Rogue (Enforcer). |
2 |
24 |
A job goes wrong, forcing James Learmonth to flee off-planet. |
3 |
24 |
Became a Merchant (Broker). |
3 |
27 |
A series of bad deals and decisions force James Learmonth into bankruptcy. James Learmonth salvages what James Learmonth can. |
4 |
27 |
Switched to Rogue (Thief) with previous rank. |
4 |
30 |
James Learmonth commit a legendary crime. |
4 |
31 |
Promoted to Rogue (Thief) rank 1. |
5 |
31 |
Continued as Rogue (Thief). |
5 |
34 |
A job goes wrong, forcing James Learmonth to flee off-planet. |
6 |
34 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
6 |
37 |
Opponents of James Learmonth's belief system ambush James Learmonth. |
6 |
37 |
Nearly killed. Owe 30,000 for medical bills. |
7 |
37 |
Returned to Merchant (Broker). |
7 |
40 |
Bankrupted by a rival. Gain the other trader as a Rival. |
8 |
40 |
Became a Drifter (Barbarian). |
8 |
42 |
Betrayed by a friend. One of James Learmonth's Contacts or Allies betrays James Learmonth, ending James Learmonth's career. That Contact or Ally becomes a Rival or Enemy. |
9 |
42 |
Aging Crisis. Owe 30,000 for medical bills. |
9 |
42 |
Retired at age 42. |