Term |
Age |
History |
---|
1 |
18 |
Became a Marine (Marine Support) with the new title Marine. |
1 |
22 |
Gained a contact. |
2 |
22 |
Continued as Marine (Marine Support). |
2 |
24 |
Commanding officer takes an interest in James Withers's career. |
2 |
26 |
Forced to muster out. |
3 |
26 |
Became a Merchant (Free Trader). |
3 |
30 |
Imperial trade restrictions force James Withers out of business. |
4 |
30 |
Became a Navy (Line/Crew) with the new title Crewman. |
4 |
33 |
A new romantic starts. Gain an Ally. |
5 |
34 |
Attempted to change assignments. |
5 |
34 |
Switched to Navy (Flight) with previous rank. |
5 |
36 |
Nearly killed. Owe 8,750 for medical bills. |
6 |
36 |
Became a Drifter (Wanderer). |
6 |
40 |
James Withers run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
7 |
40 |
Failed to qualify for Free Trader (Merchant). |
7 |
40 |
Submitted to the draft. |
7 |
40 |
Returned to Navy (Flight). |
7 |
41 |
Nearly killed. |