Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
19 |
Jasper McDonald have no idea what happened to Jasper McDonald – they found Jasper McDonald's ship drifting on the fringes of friendly space. |
2 |
19 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
2 |
23 |
Vessel participates in a notable military engagement. |
2 |
23 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
3 |
23 |
Voluntarily left Engineer/Gunner |
3 |
23 |
Became a Drifter (Scavenger). |
3 |
24 |
Offered job by a patron. Now owe him a favor. |
3 |
27 |
Promoted to Drifter (Scavenger) rank 1. |
4 |
27 |
Became a Agent (Intelligence). |
4 |
29 |
Go undercover to investigate an enemy. |
4 |
29 |
Severely injured. Fully recovered. Owe 2,500 for medical bills. |
4 |
31 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
5 |
31 |
Voluntarily left Intelligence |
5 |
31 |
Failed to qualify for Field Researcher (Scholar). |
5 |
31 |
Submitted to the draft. |
5 |
31 |
Switched to Navy (Flight) with the new title Able Spacehand and previous rank. |
5 |
33 |
Commanding officer takes an interest in Jasper McDonald's career. |
5 |
35 |
Promoted to Navy (Flight) rank 2 with the new title Petty Officer, 3rd class. |
6 |
35 |
Attempted to change assignments. |
6 |
35 |
Failed to qualify for Line/Crew (Navy). |
6 |
35 |
Continued as Navy (Flight). |
6 |
38 |
During a battle, defeat or victory depends on Jasper McDonald's actions. Jasper McDonald actions lead to an honorabe discharge. |
7 |
38 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
7 |
39 |
Jasper McDonald is sent to a new community or parish to preach The Word among the poor. |
8 |
42 |
Aging Crisis. Owe 40,000 for medical bills. |
8 |
42 |
Retired at age 42. |