Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
20 |
Jefferson Russell's ship is damaged, and Jefferson Russell have to hitch-hike Jefferson Russell's way back across the stars to the nearest scout base. |
1 |
20 |
Gain 6 Contacts. Gain 2 Enemies. |
2 |
20 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
2 |
23 |
Vessel participates in a diplomatic mission. |
2 |
23 |
Gain a contact. |
2 |
24 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
3 |
24 |
Voluntarily left Engineer/Gunner |
3 |
24 |
Became a Drifter (Barbarian). |
3 |
28 |
Attempted a risky adventure and was wildly successful. |
3 |
28 |
Promoted to Drifter (Barbarian) rank 1. |
4 |
28 |
Continued as Drifter (Barbarian). |
4 |
29 |
Offered job by a patron. Now owe him a favor. |
4 |
32 |
Promoted to Drifter (Barbarian) rank 2 with the new title Warrior. |
5 |
32 |
Became a Rogue (Enforcer). |
5 |
36 |
Betrayed by a friend. One of Jefferson Russell's Contacts or Allies betrays Jefferson Russell, ending Jefferson Russell's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
36 |
Became a Prisoner (Thug). |
6 |
39 |
Special Duty. |
6 |
40 |
Promoted to Prisoner (Thug) rank 1. |
7 |
40 |
Continued as Prisoner (Thug). |
7 |
42 |
Accused of assaulting a prison guard. |