Term |
Age |
History |
---|
1 |
18 |
Became a Scholar (Field Researcher). |
1 |
21 |
Jeremiah McNab's work is sabotaged by unknown parties. Jeremiah McNab may salvage what Jeremiah McNab can and give up. |
2 |
21 |
Became a Drifter (Wanderer). |
2 |
25 |
Drafted into Merchant Marine |
2 |
25 |
Promoted to Drifter (Wanderer) rank 1. |
3 |
25 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
4 |
29 |
Continued as Merchant (Merchant Marine). |
5 |
33 |
Continued as Merchant (Merchant Marine). |
5 |
37 |
A sudden war destroys Jeremiah McNab's trade routes and contacts, forcing Jeremiah McNab to flee that region of space. |
5 |
37 |
Gain rebels as Enemy |
6 |
37 |
Switched to Drifter (Scavenger). |
6 |
40 |
Jeremiah McNab run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
7 |
40 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
7 |
43 |
Jeremiah McNab is chosen to represent Jeremiah McNab's faith in a vid show or other highly public forum. |