Term |
Age |
History |
---|
1 |
18 |
Entered Military Academy(Army Academy) |
1 |
20 |
Dropped out of military academy. |
2 |
20 |
Became a Drifter (Barbarian). |
2 |
21 |
Victim of a crime |
3 |
24 |
Continued as Drifter (Barbarian). |
3 |
27 |
Offered job by a patron. Now owe him a favor. |
3 |
28 |
Forced to muster out. |
4 |
28 |
Became a Scout (Explorer). |
4 |
32 |
Severely injured. Fully recovered. Owe 15,000 for medical bills. |
5 |
32 |
Switched to Drifter (Scavenger). |
5 |
36 |
Promoted to Drifter (Scavenger) rank 1. |
6 |
36 |
Continued as Drifter (Scavenger). |
6 |
40 |
Find Ancient Technology. |
7 |
40 |
Continued as Drifter (Scavenger). |
7 |
41 |
Attacked by enemies and injured. |
7 |
41 |
Nearly killed. Owe 35,000 for medical bills. |
7 |
41 |
Gain Enemy if Jerome Williams don't already have one. |