Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
21 |
Jesse Wilson's business or ship thrives. |
1 |
22 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
26 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
27 |
A good deal ensures Jesse Wilson is living the high life for a few years. |
3 |
30 |
Forced to muster out. |
4 |
30 |
Became a Navy (Flight) with the new title Crewman. |
4 |
34 |
Nearly killed. Fully recovered. |
5 |
34 |
Became a Drifter (Scavenger). |
5 |
37 |
Betrayed by a friend. One of Jesse Wilson's Contacts or Allies betrays Jesse Wilson, ending Jesse Wilson's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
37 |
Failed to qualify for Field Researcher (Scholar). |
6 |
37 |
Continued as Drifter (Scavenger). |
6 |
39 |
Jesse Wilson do not know what happened to Jesse Wilson. There is a gap in Jesse Wilson's memory. |
7 |
39 |
Became a Scholar (Physician). |
7 |
41 |
Assigned to work on a secret project for a patron or organisation. |
7 |
43 |
Promoted to Scholar (Physician) rank 1. |