Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Marine Support (Marine). |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
20 |
Betrayed by a friend. One of Jesus Brew's Contacts or Allies betrays Jesus Brew, ending Jesus Brew's career. That Contact or Ally becomes a Rival or Enemy. |
2 |
20 |
Became a Scout (Courier). |
2 |
22 |
When dealing with an alien race, Jesus Brew botch an opportunity to gather extra intelligence about them. |
2 |
22 |
Jesus Brew's ship is damaged, and Jesus Brew have to hitch-hike Jesus Brew's way back across the stars to the nearest scout base. |
2 |
22 |
Gain 1 Contacts. Gain 2 Enemies. |
2 |
24 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
3 |
24 |
Continued as Scout (Courier). |
3 |
28 |
When dealing with an alien race, Jesus Brew botch an opportunity to gather extra intelligence about them. |
3 |
28 |
Psychologically damaged by Jesus Brew's time in the scouts. |
3 |
28 |
Promoted to Scout (Courier) rank 2. |
4 |
28 |
Attempted to change assignments. |
4 |
28 |
Failed to qualify for Surveyor (Scout). |
4 |
28 |
Continued as Scout (Courier). |
4 |
31 |
Perform an exemplary service for the scouts. |
5 |
32 |
Voluntarily left Courier |
5 |
32 |
Became a Agent (Law Enforcement) with the new title Rookie. |
5 |
35 |
Advanced training in a specialist field. |
5 |
36 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
6 |
36 |
Continued as Agent (Law Enforcement). |
6 |
40 |
Go undercover to investigate an enemy. |
6 |
40 |
Lightly injured, no permanent damage. Fully recovered. |
7 |
40 |
Continued as Agent (Law Enforcement). |
7 |
44 |
Accepted a deal with criminal or other figure under investigation. |