Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
19 |
Jesus Reynolds's work ends up coming home with Jesus Reynolds, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
2 |
19 |
Became a Rogue (Enforcer). |
2 |
21 |
Jesus Reynolds commit a legendary crime. |
2 |
23 |
Promoted to Rogue (Enforcer) rank 1. |
3 |
23 |
Continued as Rogue (Enforcer). |
3 |
26 |
Severely injured. Owe 10,000 for medical bills. |
3 |
27 |
Promoted to Rogue (Enforcer) rank 2. |
4 |
27 |
Continued as Rogue (Enforcer). |
4 |
31 |
Involved in a gambling ring. |
4 |
31 |
Promoted to Rogue (Enforcer) rank 3. |
5 |
31 |
Continued as Rogue (Enforcer). |
5 |
33 |
Involved in a feud with a rival criminal organization. |
5 |
35 |
Promoted to Rogue (Enforcer) rank 4. |
6 |
35 |
Continued as Rogue (Enforcer). |
6 |
39 |
Betrayed by a friend. One of Jesus Reynolds's Contacts or Allies betrays Jesus Reynolds, ending Jesus Reynolds's career. That Contact or Ally becomes a Rival or Enemy. |
7 |
39 |
Became a Merchant (Free Trader). |
7 |
40 |
Embroiled in legal trouble. |
7 |
43 |
Promoted to Merchant (Free Trader) rank 1. |