Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Thief). |
1 |
22 |
Crime pays off. Gain victim as Enemy. |
2 |
22 |
Continued as Rogue (Thief). |
2 |
25 |
A police detective or rival criminal forces Johnni Wells to flee and vows to hunt Johnni Wells down. Gain an Enemy. |
3 |
25 |
Became a Merchant (Broker). |
3 |
27 |
Risk Johnni Wells's fortune on a possibility lucrative deal and win. |
4 |
29 |
Continued as Merchant (Broker). |
4 |
31 |
Make an unexpected connection outside Johnni Wells's normal circles. Gain a Contact. |
4 |
33 |
Promoted to Merchant (Broker) rank 1. |
5 |
33 |
Continued as Merchant (Broker). |
5 |
34 |
Embroiled in legal trouble. |
6 |
37 |
Continued as Merchant (Broker). |
6 |
40 |
Bankrupted by a rival. Gain the other trader as a Rival. |
7 |
40 |
Became a Drifter (Barbarian). |
7 |
43 |
Severely injured. Owe 25,000 for medical bills. |