Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Marine Academy (Military Academy). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Scout (Courier). |
1 |
21 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
2 |
22 |
Continued as Scout (Courier). |
2 |
25 |
Spend several years jumping from world to world in Johnnie Sweet's scout ship. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Failed to qualify for Explorer (Scout). |
3 |
26 |
Continued as Scout (Courier). |
3 |
27 |
Johnnie Sweet's scout ship is one of the first on the scene to rescue the survivors of a disaster but Johnnie Sweet fail to help. Gain an Enemy. |
3 |
27 |
Nearly killed. Owe 17,500 for medical bills. |
3 |
30 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
4 |
30 |
Attempted to change assignments. |
4 |
30 |
Switched to Scout (Explorer) with previous rank. |
4 |
33 |
Johnnie Sweet survey an alien world. |
5 |
34 |
Continued as Scout (Explorer). |
5 |
37 |
Johnnie Sweet spend a great deal of time on the fringes of Charted Space. |
5 |
37 |
Johnnie Sweet have no idea what happened to Johnnie Sweet – they found Johnnie Sweet's ship drifting on the fringes of friendly space. |
5 |
38 |
Promoted to Scout (Explorer) rank 2. |
6 |
38 |
Continued as Scout (Explorer). |
6 |
40 |
Johnnie Sweet inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
7 |
40 |
Became a Merchant (Broker). |
7 |
43 |
Given advanced training in a specialist field |
7 |
44 |
Promoted to Merchant (Broker) rank 1. |