Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Colonist (Citizen). |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
22 |
Jon McDermot run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
2 |
22 |
Became a Entertainer (Artist). |
2 |
23 |
Join homeworld’s celebrity circles |
2 |
26 |
Promoted to Entertainer (Artist) rank 1. |
3 |
26 |
Continued as Entertainer (Artist). |
3 |
27 |
Refused to criticise a questionable political leader on Jon McDermot's homeworld. |
3 |
30 |
Promoted to Entertainer (Artist) rank 2. |
4 |
30 |
Continued as Entertainer (Artist). |
4 |
31 |
One of Jon McDermot's pieces of art is stolen, and the investigation brings Jon McDermot into the criminal underworld. |
5 |
34 |
Continued as Entertainer (Artist). |
5 |
35 |
Moved to a new world. |
5 |
38 |
Promoted to Entertainer (Artist) rank 3. |
6 |
38 |
Voluntarily left Artist |
6 |
38 |
Became a Citizen (Worker). |
6 |
39 |
Advanced training in a specialist field. |
6 |
42 |
Promoted to Citizen (Worker) rank 1. |