Term |
Age |
History |
---|
1 |
18 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
1 |
19 |
Jonas Willoby secretly provide religious rites for a dying leader or noble, although they do not share Jonas Willoby's faith. Gain an Ally in the family and a Rival who disagrees with Jonas Willoby's choice. |
2 |
22 |
Voluntarily left Missionary/Humanitarian |
2 |
22 |
Became a Drifter (Scavenger). |
2 |
24 |
Encounter a Psionic institute. |
2 |
24 |
Tested for psionic powers |
3 |
26 |
Became a Psion (Psi-Warrrior) with the new title Psi-Soldier. |
3 |
30 |
Telepathically contact something dangerous. Suffer from persistent and terrifying nightmares. |
3 |
30 |
Promoted to Psion (Psi-Warrrior) rank 1. |
4 |
30 |
Voluntarily left Psi-Warrrior |
4 |
30 |
Failed to qualify for Enforcer (Rogue). |
4 |
30 |
Submitted to the draft. |
4 |
30 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
4 |
34 |
Bankrupted by a rival. Gain the other trader as a Rival. |
5 |
34 |
Switched to Drifter (Wanderer). |
5 |
36 |
Jonas Willoby run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
6 |
36 |
Switched to Believer (Holy Warrior) with the new title Hopeful. |
6 |
40 |
Jonas Willoby is caught in the periphery of a scandal. |
6 |
40 |
Demoted to Believer (Holy Warrior) rank -1. |
7 |
40 |
Voluntarily left Holy Warrior |
7 |
40 |
Returned to Drifter (Scavenger). |
7 |
43 |
Attempted a risky adventure and was wildly successful. |
7 |
44 |
Promoted to Drifter (Scavenger) rank 1. |