Jonathan Archer  

Species Age Sex Str Dex End Int Edu SocUPP
Humaniti 44 M 5 (-1) 4 (-1) 3 (-1) 7 (0) 8 (0) 3 (-1)543783
Joyous, Unfriendly, Excited
 
Skills
Art (Presentation) 0
Astrogation 1
Athletics 0
Drive 0
Electronics 0
Gun Combat 0
Gunner (Ortillery) 1
Heavy Weapons 0
Jack-of-All-Trades 2
Leadership 1
Mechanic 0
Melee 0
Persuade 1
Pilot (Capital Ships) 1
Profession (Worker/Religion) 1
Recon 0
Seafarer 0
Stealth 0
Streetwise 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Drifter Scavenger 01
Rogue Pirate Lackey01
Drifter Wanderer 02
Merchant Free Trader 12
Believer Missionary/Humanitarian Project Worker12
 
EducationGraduated
Army Academy Failed
 
Name Type Affinity Enmity Power Influence Species
Minerva Credge Ally 1 0 2 0 Solomani, Imperium (F/28)
Minerva Credge is a questionable figure such as a criminal, pirate or disgraced noble.
Eva Bowditch Enemy 0 4 1 0 Humaniti (M/53)
Eva Bowditch belongs to an unusual cultural or religious group.
Zada Quaman Contact 2 0 3 1 Humaniti (F/13)
Relationship becomes more moderate.
Dennis Gleeson Enemy 0 2 5 1 Sylean (M/31)
Donna Caldwell Enemy 0 3 3 0 Florian (F/71)
Donna Caldwell fell on hard times.
Maggie Morris Enemy 0 5 3 0 Humaniti (F/32)
Orange Bluit Enemy 0 4 2 0 Humaniti (M/47)
Orange Bluit loses some of their power base.
Kay Nelson Enemy 0 3 4 1 Thaggeshi (F/57)
Celeste Mcarthy Enemy 0 2 0 2 Humaniti (F/69)
Lilly Perkins Enemy 0 3 1 0 Urunishani (F/46)
 
Term Age History
1 18 Entered Military Academy(Army Academy)
1 22 Made lifelong friends. Gain 1 Allies.
1 22 Dropped out of military academy.
2 22 Became a Drifter (Scavenger).
2 25 Jonathan Archer do not know what happened to Jonathan Archer. There is a gap in Jonathan Archer's memory.
3 25 Became a Rogue (Pirate) with the new title Lackey.
3 26 A police detective or rival criminal forces Jonathan Archer to flee and vows to hunt Jonathan Archer down. Gain an Enemy.
4 26 Failed to qualify for Surveyor (Scout).
4 26 Switched to Drifter (Wanderer).
4 27 Jonathan Archer run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
5 27 Became a Merchant (Free Trader).
5 28 Make an unexpected connection outside Jonathan Archer's normal circles. Gain a Contact.
5 31 Promoted to Merchant (Free Trader) rank 1.
6 31 Continued as Merchant (Free Trader).
6 35 A sudden war destroys Jonathan Archer's trade routes and contacts, forcing Jonathan Archer to flee that region of space.
6 35 Gain rebels as Enemy
7 35 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
7 39 Jonathan Archer refused an offer of inducements to betray Jonathan Archer's faith. Gain 6 enemies.
7 39 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
8 39 Continued as Believer (Missionary/Humanitarian).
8 40 Opponents of Jonathan Archer's belief system ambush Jonathan Archer.
8 40 Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
9 40 Returned to Drifter (Wanderer).
9 43 Gained a contact.
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