Crewman Jonathan Day  

Species Age Sex Str Dex End Int Edu SocUPP
Luriani 44 M 5 (-1) 1 (-2) 7 (0) 5 (-1) 2 (-2) 4 (-1)517524
Conservative
 
Skills
Admin 0
Athletics 0
Broker 0
Carouse 1
Deception 0
Gambler 1
Gun Combat (Archaic) 1
Gun Combat (Energy) 2
Gun Combat (Slug) 1
Persuade 1
Recon 0
Stealth 0
Streetwise 0
CareerAssignmentTitleRankTerms
Rogue Enforcer 35
Merchant Merchant Marine Crewman01
 
Name Type Affinity Enmity Power Influence Species
Albertina King Ally 4 0 0 1 Luriani (F/50)
Relationship becomes more intense.
Shelly Keating Enemy 0 0 2 4 Luriani (F/86)
Shelly Keating is actually an organisation such as a political movement or modest sized business.
 
Term Age History
1 18 Became a Rogue (Enforcer).
1 22 Involved in a feud with a rival criminal organization.
2 22 Attempted to change assignments.
2 22 Failed to qualify for Thief (Rogue).
2 22 Continued as Rogue (Enforcer).
2 24 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
2 26 Promoted to Rogue (Enforcer) rank 1.
3 26 Continued as Rogue (Enforcer).
3 29 Involved in a gambling ring.
3 30 Promoted to Rogue (Enforcer) rank 2.
4 30 Continued as Rogue (Enforcer).
4 31 Betrayed by a friend. One of Jonathan Day's Contacts or Allies betrays Jonathan Day, ending Jonathan Day's career. That Contact or Ally becomes a Rival or Enemy.
4 34 Promoted to Rogue (Enforcer) rank 3.
5 34 Continued as Rogue (Enforcer).
5 37 Crime pays off. Gain victim as Enemy.
5 38 Forced to muster out.
6 38 Became a Merchant (Merchant Marine) with the new title Crewman.
6 41 Moved to a new world.
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