Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Corporate). |
1 |
20 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
2 |
20 |
Became a Agent (Corporate Agent). |
2 |
22 |
Given specialist training in vehicles. |
2 |
24 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
3 |
24 |
Continued as Agent (Corporate Agent). |
3 |
25 |
Befriended by a senior agent. |
4 |
28 |
Continued as Agent (Corporate Agent). |
4 |
30 |
Scarred. Fully recovered. Owe 2,500 for medical bills. |
5 |
30 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
5 |
33 |
Vessel participates in a diplomatic mission. |
5 |
33 |
Gain a contact. |
6 |
34 |
Continued as Navy (Engineer/Gunner). |
6 |
38 |
Gained a contact. |
6 |
38 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
7 |
38 |
Continued as Navy (Engineer/Gunner). |
7 |
39 |
A new romantic starts. Gain an Ally. |
7 |
42 |
Promoted to Navy (Engineer/Gunner) rank 2 with the new title Petty Officer, 3rd class. |