Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Broker). |
1 |
20 |
Make an unexpected connection outside Jose Alvarez's normal circles. Gain a Contact. |
1 |
22 |
Promoted to Merchant (Broker) rank 1. |
2 |
22 |
Continued as Merchant (Broker). |
2 |
24 |
Jose Alvarez's ship or starport is destroyed by criminals. Gain them as an Enemy. |
3 |
24 |
Failed to qualify for Line/Crew (Navy). |
3 |
24 |
Became a Drifter (Barbarian). |
3 |
25 |
Survived a risky adventure but gained nothing. |
4 |
28 |
Continued as Drifter (Barbarian). |
4 |
30 |
Jose Alvarez do not know what happened to Jose Alvarez. There is a gap in Jose Alvarez's memory. |
5 |
30 |
Became a Entertainer (Performer). |
5 |
34 |
One of Jose Alvarez's pieces of art is stolen, and the investigation brings Jose Alvarez into the criminal underworld. |
5 |
34 |
Promoted to Entertainer (Performer) rank 1. |
6 |
34 |
Continued as Entertainer (Performer). |
6 |
35 |
Criticised a questionable political leader on Jose Alvarez's homeworld, causing his downfall. Gain an Enemy |
6 |
35 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
7 |
38 |
Continued as Entertainer (Performer). |
7 |
39 |
One of Jose Alvarez's pieces of art is stolen, and the investigation brings Jose Alvarez into the criminal underworld. |
7 |
42 |
Promoted to Entertainer (Performer) rank 2. |