Term |
Age |
History |
---|
1 |
18 |
Tested for psionic powers |
1 |
18 |
Entered a psionic community. |
1 |
22 |
Study Steward as a hobby. |
1 |
22 |
Graduated. Gain an rival who is upset that Juan Borthwell left the community. |
2 |
22 |
Became a Drifter (Wanderer). |
2 |
26 |
Betrayed by a friend. One of Juan Borthwell's Contacts or Allies betrays Juan Borthwell, ending Juan Borthwell's career. That Contact or Ally becomes a Rival or Enemy. |
2 |
26 |
Promoted to Drifter (Wanderer) rank 1. |
3 |
26 |
Continued as Drifter (Wanderer). |
3 |
29 |
Attempted a risky adventure and was sent to prison. |
4 |
30 |
Became a Prisoner (Inmate). |
4 |
31 |
Good Behaviour. |
4 |
34 |
Promoted to Prisoner (Inmate) rank 1. |
4 |
34 |
Paroled from prison. |
5 |
34 |
Became a Scholar (Physician). |
5 |
35 |
An expedition or voyage goes wrong, leaving Juan Borthwell stranded in the wilderness. |
6 |
35 |
Failed to qualify for Broker (Merchant). |
6 |
35 |
Submitted to the draft. |
6 |
35 |
Became a Agent (Law Enforcement) with the new title Rookie. |
6 |
38 |
Established a network of contacts. Gain 1 contacts. |
6 |
39 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
7 |
39 |
Continued as Agent (Law Enforcement). |
7 |
40 |
An investigation takes on a dangerous turn. |