Term |
Age |
History |
---|
1 |
18 |
Entered Military Academy(Army Academy) |
1 |
20 |
A prank goes horribly wrong. Gain an Enemy |
1 |
20 |
Dropped out of military academy. |
2 |
20 |
Failed to qualify for Journalist (Entertainer). |
2 |
20 |
Became a Drifter (Scavenger). |
2 |
23 |
Attacked by enemies that Julio Brew easily defeat. |
2 |
23 |
Gain Enemy if Julio Brew don't already have one. |
3 |
24 |
Continued as Drifter (Scavenger). |
3 |
28 |
Attacked by enemies and injured. |
3 |
28 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
3 |
28 |
Gain Enemy if Julio Brew don't already have one. |
4 |
28 |
Continued as Drifter (Scavenger). |
4 |
31 |
Attempted a risky adventure and was sent to prison. |
4 |
32 |
Promoted to Drifter (Scavenger) rank 1. |
5 |
32 |
Became a Prisoner (Thug). |
5 |
36 |
A guard takes a dislike to Julio Brew. |
6 |
36 |
Switched to Prisoner (Fixer) with previous rank. |
6 |
39 |
Vocational Training. |
6 |
40 |
Promoted to Prisoner (Fixer) rank 1. |
6 |
40 |
Paroled from prison. |
7 |
40 |
Became a Citizen (Colonist). |
7 |
43 |
Julio Brew gain experience in a technical field as a computer operator or surveyor. |
7 |
44 |
Promoted to Citizen (Colonist) rank 1. |