Term |
Age |
History |
---|
1 |
18 |
Became a Scholar (Physician). |
1 |
19 |
Agreed to perform research that goes against Keith McKee's conscience. Gain 3 Enemies. |
1 |
22 |
Promoted to Scholar (Physician) rank 1. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Switched to Scholar (Field Researcher) with previous rank. |
2 |
24 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
3 |
24 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
27 |
Embroiled in legal trouble. |
4 |
28 |
Continued as Merchant (Merchant Marine). |
4 |
30 |
Keith McKee's business or ship thrives. |
4 |
32 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
5 |
32 |
Continued as Merchant (Merchant Marine). |
5 |
36 |
A good deal ensures Keith McKee is living the high life for a few years. |
5 |
36 |
Forced to muster out. |
6 |
36 |
Became a Noble (Dilettante) with the new title Wastrel. |
6 |
38 |
Birth or Death involving a family member or close friend. |
7 |
40 |
Continued as Noble (Dilettante). |
7 |
44 |
Become deeply involved in politics on Keith McKee's world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
7 |
44 |
Promoted to Noble (Dilettante) rank 1. |