Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Performer). |
1 |
20 |
Expose or are involved in a scandal of some sort. |
2 |
20 |
Failed to qualify for Engineer/Gunner (Navy). |
2 |
20 |
Became a Drifter (Wanderer). |
2 |
22 |
Attacked by enemies and injured. |
2 |
22 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
2 |
22 |
Gain Enemy if Kenneth Price don't already have one. |
3 |
24 |
Continued as Drifter (Wanderer). |
3 |
27 |
Betrayed by a friend. One of Kenneth Price's Contacts or Allies betrays Kenneth Price, ending Kenneth Price's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
27 |
Became a Scholar (Scientist). |
4 |
28 |
Caught cheating in some fashion, advancing Kenneth Price's career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
4 |
28 |
A rival researcher blackens Kenneth Price's name or steals Kenneth Price's research. Gain a Rival. |
4 |
28 |
Gain an Enemy |
4 |
31 |
Promoted to Scholar (Scientist) rank 1. |
5 |
31 |
Continued as Scholar (Scientist). |
5 |
32 |
A new romantic starts. Gain an Ally. |
6 |
35 |
Continued as Scholar (Scientist). |
6 |
39 |
Make a breakthrough in Kenneth Price's field. |
7 |
39 |
Continued as Scholar (Scientist). |
7 |
40 |
Entangled in a bureaucratic or legal morass that distracts Kenneth Price from Kenneth Price's work. |