Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Corporate (Citizen). |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
22 |
Betrayed by a friend. One of Kent Janson's Contacts or Allies betrays Kent Janson, ending Kent Janson's career. That Contact or Ally becomes a Rival or Enemy. |
2 |
22 |
Became a Merchant (Broker). |
3 |
26 |
Continued as Merchant (Broker). |
3 |
27 |
A good deal ensures Kent Janson is living the high life for a few years. |
3 |
30 |
Promoted to Merchant (Broker) rank 1. |
4 |
30 |
Continued as Merchant (Broker). |
4 |
31 |
Kent Janson's ship or starport is destroyed by criminals. Gain them as an Enemy. |
5 |
31 |
Failed to qualify for Corporate (Citizen). |
5 |
31 |
Switched to Drifter (Wanderer). |
5 |
34 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
6 |
34 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
6 |
36 |
Kent Janson retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
6 |
38 |
Forced to muster out. |
7 |
38 |
Aging Crisis. Owe 40,000 for medical bills. |
7 |
38 |
Retired at age 38. |
7 |
38 |
Retired. |
7 |
39 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
8 |
42 |
Aging Crisis. Owe 30,000 for medical bills. |