Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Thief). |
1 |
19 |
Gained a contact. |
1 |
22 |
Promoted to Rogue (Thief) rank 1. |
2 |
22 |
Continued as Rogue (Thief). |
2 |
24 |
A job goes wrong, forcing King Rice to flee off-planet. |
3 |
24 |
Became a Scout (Surveyor). |
3 |
28 |
King Rice's ship is damaged, and King Rice have to hitch-hike King Rice's way back across the stars to the nearest scout base. |
3 |
28 |
Gain 4 Contacts. Gain 2 Enemies. |
4 |
28 |
Failed to qualify for Infantry (Army). |
4 |
28 |
Submitted to the draft. |
4 |
28 |
Switched to Scout (Explorer) with previous rank. |
4 |
29 |
Psychologically damaged by King Rice's time in the scouts. |
5 |
29 |
Failed to qualify for Colonist (Citizen). |
5 |
29 |
Became a Drifter (Scavenger). |
6 |
33 |
Continued as Drifter (Scavenger). |
6 |
37 |
King Rice run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
7 |
37 |
Failed to qualify for Broker (Merchant). |
7 |
37 |
Continued as Drifter (Scavenger). |
7 |
40 |
Amnesia. |