Corporal Kirk Steward  

Species Age Sex Str Dex End Int Edu SocUPP
Darmine 44 M 2 (-2) 5 (-1) 5 (-1) 7 (0) 7 (0) 2 (-2)255772
Empathetic
 
Skills
Astrogation 0
Athletics (Strength) 1
Carouse 0
Drive (Walker) 1
Flyer 0
Gun Combat 0
Mechanic 2
Pilot (Small Craft) 1
Seafarer 0
Stealth 1
Steward 0
Streetwise 2
Survival 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Scout Surveyor 01
Merchant Merchant Marine Senior Crewman13
Drifter Barbarian 11
Agent Law Enforcement Corporal12
 
Name Type Affinity Enmity Power Influence Species
April Hanson Enemy 0 4 2 0 Darmine (F/35)
 
Term Age History
1 18 Became a Scout (Surveyor).
1 19 Kirk Steward's ship is ambushed by enemy vessels. Attempted to run but caught and ship is destroyed.
2 22 Became a Merchant (Merchant Marine) with the new title Crewman.
2 24 Severely injured. Owe 5,000 for medical bills.
3 24 Failed to qualify for Physician (Scholar).
3 24 Submitted to the draft.
3 24 Continued as Merchant (Merchant Marine).
3 28 Given advanced training in a specialist field
3 28 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
4 28 Continued as Merchant (Merchant Marine).
4 31 Gained a contact.
4 32 Forced to muster out.
5 32 Failed to qualify for Engineer/Gunner (Navy).
5 32 Became a Drifter (Barbarian).
5 36 Drafted into Law Enforcement
5 36 Promoted to Drifter (Barbarian) rank 1.
6 36 Became a Agent (Law Enforcement) with the new title Rookie.
6 38 Go undercover to investigate an enemy.
6 38 Betrayed by a friend. One of Kirk Steward's Contacts or Allies betrays Kirk Steward, ending Kirk Steward's career. That Contact or Ally becomes a Rival or Enemy.
7 40 Continued as Agent (Law Enforcement).
7 43 Given specialist training in vehicles.
7 44 Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal.
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