Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Star Marine (Marine). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Navy (Flight) with the new title Crewman. |
1 |
19 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
2 |
19 |
Failed to qualify for Corporate (Citizen). |
2 |
19 |
Became a Drifter (Wanderer). |
2 |
22 |
Nearly killed. Fully recovered. Owe 45,000 for medical bills. |
3 |
22 |
Became a Agent (Intelligence). |
3 |
23 |
Kirlupsher's work ends up coming home with Kirlupsher, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
4 |
23 |
Failed to qualify for Journalist (Entertainer). |
4 |
23 |
Switched to Drifter (Scavenger). |
4 |
27 |
Suffer from a life-threatening illness. |
5 |
27 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
5 |
31 |
Kirlupsher faith enjoys an explosion of popularity largely thanks to Kirlupsher's efforts. |
5 |
31 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
5 |
31 |
Promoted to Believer (Holy Warrior) rank 2 with the new title Combat Leader. |
6 |
31 |
Continued as Believer (Holy Warrior). |
6 |
33 |
Kirlupsher secretly provide religious rites for a dying leader or noble, although they do not share Kirlupsher's faith. Gain an Ally in the family and a Rival who disagrees with Kirlupsher's choice. |
6 |
35 |
Promoted to Believer (Holy Warrior) rank 3 with the new title Force Commander. |
7 |
35 |
Continued as Believer (Holy Warrior). |
7 |
39 |
Kirlupsher accepted an offer of inducements to betray Kirlupsher's faith. Gain 230,000 in cash. |
7 |
39 |
Promoted to Believer (Holy Warrior) rank 4 with the new title Area Commander. |
8 |
39 |
Failed to qualify for Free Trader (Merchant). |
8 |
39 |
Switched to Drifter (Barbarian). |
8 |
42 |
Betrayed by a friend. One of Kirlupsher's Contacts or Allies betrays Kirlupsher, ending Kirlupsher's career. That Contact or Ally becomes a Rival or Enemy. |