Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Spacer Community. |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
20 |
Nearly killed. Fully recovered. Owe 6,250 for medical bills. |
2 |
20 |
Became a Citizen (Corporate). |
2 |
22 |
Kurt Johnston learn something Kurt Johnston should not have – a corporate secret, a political scandal – which Kurt Johnston can profit from illegally. |
2 |
22 |
Gain a criminal contact. |
2 |
24 |
Promoted to Citizen (Corporate) rank 1. |
3 |
24 |
Continued as Citizen (Corporate). |
3 |
28 |
Kurt Johnston's business expands, Kurt Johnston's corporation grows, or the colony thrives. |
3 |
28 |
Promoted to Citizen (Corporate) rank 2 with the new title Manager. |
4 |
28 |
Continued as Citizen (Corporate). |
4 |
32 |
Kurt Johnston gain experience in a technical field as a computer operator or surveyor. |
4 |
32 |
Promoted to Citizen (Corporate) rank 3. |
5 |
32 |
Continued as Citizen (Corporate). |
5 |
33 |
Hard times caused by a lack of interstellar trade costs Kurt Johnston Kurt Johnston's job. |
6 |
33 |
Became a Drifter (Wanderer). |
6 |
34 |
Betrayed by a friend. One of Kurt Johnston's Contacts or Allies betrays Kurt Johnston, ending Kurt Johnston's career. That Contact or Ally becomes a Rival or Enemy. |
7 |
34 |
Failed to qualify for Surveyor (Scout). |
7 |
34 |
Switched to Drifter (Barbarian). |
7 |
38 |
Encounter a Psionic institute. |
7 |
38 |
Tested for psionic powers |
7 |
38 |
Promoted to Drifter (Barbarian) rank 1. |
8 |
38 |
Continued as Drifter (Barbarian). |
8 |
42 |
Attempted a risky adventure and was wildly successful. |