Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Thief). |
1 |
22 |
Backstab a fellow rogue for personal gain. |
1 |
22 |
Promoted to Rogue (Thief) rank 1. |
2 |
22 |
Continued as Rogue (Thief). |
2 |
25 |
Betrayed by a friend. One of Kurt Soto's Contacts or Allies betrays Kurt Soto, ending Kurt Soto's career. That Contact or Ally becomes a Rival or Enemy. |
3 |
25 |
Became a Marine (Star Marine) with the new title Marine. |
3 |
29 |
Kurt Soto is ordered to take part in a black ops mission that goes against Kurt Soto's conscience. Gain the lone survivor as an Enemy. |
4 |
29 |
Became a Merchant (Free Trader). |
4 |
31 |
A sudden war destroys Kurt Soto's trade routes and contacts, forcing Kurt Soto to flee that region of space. |
4 |
31 |
Gain rebels as Enemy |
5 |
31 |
Became a Scout (Courier). |
5 |
34 |
Spend several years jumping from world to world in Kurt Soto's scout ship. |
6 |
35 |
Voluntarily left Courier |
6 |
35 |
Became a Drifter (Wanderer). |
6 |
37 |
Kurt Soto do not know what happened to Kurt Soto. There is a gap in Kurt Soto's memory. |
7 |
37 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
7 |
40 |
Kurt Soto aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
8 |
40 |
Switched to Drifter (Barbarian). |
8 |
44 |
Encounter a Psionic institute. |
8 |
44 |
Tested for psionic powers |