Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Thief (Rogue). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
20 |
Survived a risky adventure but gained nothing. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
24 |
Attacked by enemies that Lambert Weaver easily defeat. |
2 |
24 |
Gain Enemy if Lambert Weaver don't already have one. |
2 |
26 |
Promoted to Drifter (Wanderer) rank 1. |
3 |
26 |
Continued as Drifter (Wanderer). |
3 |
30 |
Nearly killed. Owe 40,000 for medical bills. |
4 |
30 |
Became a Rogue (Thief). |
4 |
31 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
5 |
31 |
Failed to qualify for Worker (Citizen). |
5 |
31 |
Switched to Drifter (Barbarian). |
5 |
34 |
Good fortune |
5 |
35 |
Promoted to Drifter (Barbarian) rank 1. |
6 |
35 |
Continued as Drifter (Barbarian). |
6 |
37 |
Suffer from a life-threatening illness. |
7 |
37 |
Failed to qualify for Surveyor (Scout). |
7 |
37 |
Returned to Drifter (Wanderer). |
7 |
41 |
Lambert Weaver run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |