Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
21 |
Spend time with an alien race. Gain a contact. |
2 |
22 |
Continued as Merchant (Free Trader). |
2 |
26 |
Victim of a crime |
3 |
26 |
Continued as Merchant (Free Trader). |
3 |
30 |
Larkin Phillips's ship or starport is destroyed by criminals. Gain them as an Enemy. |
3 |
30 |
Forced to muster out. |
4 |
30 |
Failed to qualify for Field Researcher (Scholar). |
4 |
30 |
Became a Drifter (Scavenger). |
4 |
34 |
Promoted to Drifter (Scavenger) rank 1. |
5 |
34 |
Continued as Drifter (Scavenger). |
5 |
36 |
Lightly injured, no permanent damage. Fully recovered. |
6 |
36 |
Failed to qualify for Courier (Scout). |
6 |
36 |
Submitted to the draft. |
6 |
36 |
Became a Navy (Line/Crew) with the new title Crewman. |
6 |
38 |
Scarred. |
7 |
38 |
Failed to qualify for Artist (Entertainer). |
7 |
38 |
Switched to Drifter (Barbarian). |
7 |
40 |
Birth or Death involving a family member or close friend. |
7 |
42 |
Promoted to Drifter (Barbarian) rank 1. |