Larkin Phillips  

Species Age Sex Str Dex End Int Edu SocUPP
Dynchia, Imperium 44 M 8 (0) 10 (1) 8 (0) 5 (-1) 9 (1) 10 (1)8A859A
Pleasing, Fighter, Pretty
 
Skills
Art (Presentation) 0
Athletics 0
Broker 0
Carouse 0
Drive 0
Electronics 0
Gunner (Capital) 1
Mechanic 1
Medic 0
Persuade 0
Pilot 0
Profession (Spacer/Belter) 1
Science (Life Sciences/Genetics) 1
Seafarer (Personal) 1
Stealth 0
Steward 0
Survival 1
Vacc Suit 2
CareerAssignmentTitleRankTerms
Merchant Free Trader 03
Drifter Scavenger 12
Navy Line/Crew Crewman01
Drifter Barbarian 11
 
Name Type Affinity Enmity Power Influence Species
Charity Bethune Enemy 0 3 2 1 Dynchia, Imperium (F/47)
Charity Bethune gains in influence.
 
Term Age History
1 18 Became a Merchant (Free Trader).
1 21 Spend time with an alien race. Gain a contact.
2 22 Continued as Merchant (Free Trader).
2 26 Victim of a crime
3 26 Continued as Merchant (Free Trader).
3 30 Larkin Phillips's ship or starport is destroyed by criminals. Gain them as an Enemy.
3 30 Forced to muster out.
4 30 Failed to qualify for Field Researcher (Scholar).
4 30 Became a Drifter (Scavenger).
4 34 Promoted to Drifter (Scavenger) rank 1.
5 34 Continued as Drifter (Scavenger).
5 36 Lightly injured, no permanent damage. Fully recovered.
6 36 Failed to qualify for Courier (Scout).
6 36 Submitted to the draft.
6 36 Became a Navy (Line/Crew) with the new title Crewman.
6 38 Scarred.
7 38 Failed to qualify for Artist (Entertainer).
7 38 Switched to Drifter (Barbarian).
7 40 Birth or Death involving a family member or close friend.
7 42 Promoted to Drifter (Barbarian) rank 1.
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