Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
22 |
Given advanced training in a specialist field |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
25 |
Make an unexpected connection outside Laura Duncan's normal circles. Gain a Contact. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
27 |
Smuggle illegal items onto a planet. |
3 |
30 |
Forced to muster out. |
4 |
30 |
Became a Scout (Courier). |
4 |
31 |
Spend several years jumping from world to world in Laura Duncan's scout ship. |
5 |
34 |
Attempted to change assignments. |
5 |
34 |
Failed to qualify for Surveyor (Scout). |
5 |
34 |
Continued as Scout (Courier). |
5 |
37 |
Perform an exemplary service for the scouts. |
6 |
38 |
Aging Crisis. Owe 50,000 for medical bills. |
6 |
38 |
Retired at age 38. |
6 |
38 |
Voluntarily left Courier |
6 |
38 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
6 |
42 |
Laura Duncan accepted an offer of inducements to betray Laura Duncan's faith. Gain 470,000 in cash. |