Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Thief (Rogue). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
22 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
2 |
22 |
Became a Scout (Surveyor). |
2 |
25 |
Perform an exemplary service for the scouts. |
2 |
26 |
Forced to continue current assignment. |
2 |
26 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
3 |
26 |
Continued as Scout (Surveyor). |
3 |
27 |
Laurence Edwards's ship is damaged, and Laurence Edwards have to hitch-hike Laurence Edwards's way back across the stars to the nearest scout base. |
3 |
27 |
Gain 3 Contacts. Gain 1 Enemies. |
4 |
27 |
Became a Navy (Line/Crew) with the new title Crewman. |
4 |
30 |
Laurence Edwards foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
4 |
31 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |
5 |
31 |
Continued as Navy (Line/Crew). |
5 |
32 |
Lost eye or limb. Fully recovered. |
6 |
32 |
Failed to qualify for Worker (Citizen). |
6 |
32 |
Switched to Drifter (Scavenger). |
6 |
34 |
Suffer from a life-threatening illness. |
7 |
34 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
7 |
38 |
Victim of a crime |
8 |
38 |
Continued as Merchant (Merchant Marine). |
8 |
39 |
Make an unexpected connection outside Laurence Edwards's normal circles. Gain a Contact. |
8 |
42 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
9 |
42 |
Aging Crisis. Owe 30,000 for medical bills. |
9 |
42 |
Retired at age 42. |