Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
21 |
Befriend a useful ally in one sphere. Gain an Ally. |
1 |
22 |
Promoted to Merchant (Free Trader) rank 1. |
2 |
22 |
Continued as Merchant (Free Trader). |
2 |
23 |
Scarred. Owe 2,500 for medical bills. |
2 |
26 |
Promoted to Merchant (Free Trader) rank 2. |
3 |
26 |
Continued as Merchant (Free Trader). |
3 |
28 |
A series of bad deals and decisions force Lawrence Mcdonalid into bankruptcy. Lawrence Mcdonalid salvages what Lawrence Mcdonalid can. |
4 |
28 |
Became a Scholar (Field Researcher). |
4 |
32 |
Make a breakthrough in Lawrence Mcdonalid's field. |
4 |
32 |
Promoted to Scholar (Field Researcher) rank 1. |
5 |
32 |
Voluntarily left Field Researcher |
5 |
32 |
Became a Agent (Intelligence). |
5 |
36 |
Given specialist training in vehicles. |
5 |
36 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
6 |
36 |
Continued as Agent (Intelligence). |
6 |
39 |
Lawrence Mcdonalid's work ends up coming home with Lawrence Mcdonalid, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
6 |
40 |
Promoted to Agent (Intelligence) rank 2 with the new title Field Agent. |
7 |
40 |
Continued as Agent (Intelligence). |
7 |
42 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
7 |
44 |
Promoted to Agent (Intelligence) rank 3. |