Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
21 |
A good deal ensures Lee Clark is living the high life for a few years. |
1 |
22 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
24 |
Severely injured. Owe 5,000 for medical bills. |
3 |
24 |
Became a Scholar (Field Researcher). |
3 |
28 |
Make a breakthrough in Lee Clark's field. |
3 |
28 |
Promoted to Scholar (Field Researcher) rank 1. |
4 |
28 |
Continued as Scholar (Field Researcher). |
4 |
30 |
Lost eye or limb. Owe 1,250 for medical bills. |
5 |
30 |
Became a Entertainer (Journalist). |
5 |
33 |
An investigation, tour, project or expedition goes wrong, stranding Lee Clark far from home. |
6 |
33 |
Failed to qualify for Surveyor (Scout). |
6 |
33 |
Became a Drifter (Barbarian). |
6 |
36 |
A new romantic starts. Gain an Ally. |
7 |
37 |
Continued as Drifter (Barbarian). |
7 |
40 |
Attacked by enemies that Lee Clark easily defeat. |
7 |
40 |
Gain Enemy if Lee Clark don't already have one. |