Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Corporate). |
1 |
20 |
Gained a contact. |
2 |
22 |
Continued as Citizen (Corporate). |
2 |
23 |
Lemon Douglas is rewarded for Lemon Douglas's diligence or cunning. |
2 |
26 |
Promoted to Citizen (Corporate) rank 1. |
3 |
26 |
Voluntarily left Corporate |
3 |
26 |
Failed to qualify for Intelligence (Agent). |
3 |
26 |
Submitted to the draft. |
3 |
26 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
28 |
A good deal ensures Lemon Douglas is living the high life for a few years. |
4 |
30 |
Continued as Merchant (Merchant Marine). |
4 |
34 |
Make an unexpected connection outside Lemon Douglas's normal circles. Gain a Contact. |
5 |
34 |
Voluntarily left Merchant Marine |
5 |
34 |
Became a Entertainer (Artist). |
5 |
35 |
Public opinion turns on Lemon Douglas. |
6 |
35 |
Became a Drifter (Scavenger). |
6 |
38 |
Attempted a risky adventure and was wildly successful. |
7 |
39 |
Continued as Drifter (Scavenger). |
7 |
40 |
Lemon Douglas run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
8 |
40 |
Switched to Entertainer (Performer). |
8 |
44 |
Gained a contact. |
8 |
44 |
Promoted to Entertainer (Performer) rank 1. |