Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Corporate Agent). |
1 |
20 |
Lennie Hutchinson went above and beyond the call of duty. |
1 |
22 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
2 |
22 |
Continued as Agent (Corporate Agent). |
2 |
23 |
Rewarded for a successful mission. |
3 |
26 |
Voluntarily left Corporate Agent |
3 |
26 |
Failed to qualify for Marine Support (Marine). |
3 |
26 |
Became a Drifter (Wanderer). |
3 |
30 |
Betrayed by a friend. One of Lennie Hutchinson's Contacts or Allies betrays Lennie Hutchinson, ending Lennie Hutchinson's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
30 |
Became a Citizen (Colonist). |
4 |
32 |
Refused to co-operate with investigation by the planetary authorities. Gain an Ally |
5 |
32 |
Became a Merchant (Broker). |
5 |
36 |
Given advanced training in a specialist field |
6 |
36 |
Continued as Merchant (Broker). |
6 |
37 |
Make an unexpected connection outside Lennie Hutchinson's normal circles. Gain a Contact. |
6 |
40 |
Forced to continue current assignment. |
6 |
40 |
Promoted to Merchant (Broker) rank 1. |
7 |
40 |
Continued as Merchant (Broker). |
7 |
41 |
Make an unexpected connection outside Lennie Hutchinson's normal circles. Gain a Contact. |
7 |
44 |
Promoted to Merchant (Broker) rank 2. |