Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Corporate Agent). |
1 |
19 |
Lennie Oshea's work ends up coming home with Lennie Oshea, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
2 |
19 |
Became a Citizen (Colonist). |
2 |
22 |
Refused to co-operate with investigation by the planetary authorities. Gain an Ally |
3 |
22 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
3 |
24 |
Lennie Oshea is chosen to represent Lennie Oshea's faith in a vid show or other highly public forum. |
4 |
26 |
Continued as Believer (Missionary/Humanitarian). |
4 |
28 |
Lennie Oshea come into conflict with a splinter group Lennie Oshea's own religion which maintains Lennie Oshea's version is the wrong one. Gain 3 Rivals. |
5 |
28 |
Failed to qualify for Army Support (Army). |
5 |
28 |
Became a Drifter (Barbarian). |
5 |
32 |
Promoted to Drifter (Barbarian) rank 1. |
6 |
32 |
Continued as Drifter (Barbarian). |
6 |
34 |
Attacked by enemies that Lennie Oshea easily defeat. |
6 |
34 |
Gain Enemy if Lennie Oshea don't already have one. |
6 |
36 |
Promoted to Drifter (Barbarian) rank 2 with the new title Warrior. |
7 |
36 |
Voluntarily left Barbarian |
7 |
36 |
Became a Noble (Dilettante) with the new title Wastrel. |
7 |
37 |
Become deeply involved in politics on Lennie Oshea's world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
8 |
40 |
Continued as Noble (Dilettante). |
8 |
43 |
Gained a contact. |
8 |
44 |
Forced to continue current assignment. |
8 |
44 |
Promoted to Noble (Dilettante) rank 1. |