Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Thief). |
1 |
22 |
Lost eye or limb. Owe 2,500 for medical bills. |
2 |
22 |
Became a Merchant (Broker). |
3 |
26 |
Continued as Merchant (Broker). |
3 |
29 |
A series of bad deals and decisions force Lillie Dickman into bankruptcy. Lillie Dickman salvages what Lillie Dickman can. |
4 |
29 |
Became a Drifter (Barbarian). |
4 |
31 |
Lillie Dickman run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
5 |
31 |
Became a Citizen (Worker). |
5 |
33 |
Lillie Dickman is rewarded for Lillie Dickman's diligence or cunning. |
5 |
35 |
Promoted to Citizen (Worker) rank 1. |
6 |
35 |
Continued as Citizen (Worker). |
6 |
38 |
Lillie Dickman gain experience in a technical field as a computer operator or surveyor. |
6 |
39 |
Promoted to Citizen (Worker) rank 2 with the new title Technician. |
7 |
39 |
Continued as Citizen (Worker). |
7 |
42 |
A revolution, attack or other unusual event throws Lillie Dickman's life into chaos, forcing Lillie Dickman to leave the planet. |