Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
21 |
Lindsay Bowman's work ends up coming home with Lindsay Bowman, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
2 |
21 |
Became a Drifter (Barbarian). |
2 |
25 |
Attacked by enemies and injured. |
2 |
25 |
Nearly killed. Fully recovered. Owe 25,000 for medical bills. |
2 |
25 |
Gain Enemy if Lindsay Bowman don't already have one. |
2 |
25 |
Promoted to Drifter (Barbarian) rank 1. |
3 |
25 |
Continued as Drifter (Barbarian). |
3 |
26 |
Betrayed by a friend. One of Lindsay Bowman's Contacts or Allies betrays Lindsay Bowman, ending Lindsay Bowman's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
26 |
Became a Navy (Line/Crew) with the new title Crewman. |
4 |
27 |
Vessel participates in a diplomatic mission. |
4 |
27 |
Gain a contact. |
5 |
30 |
Attempted to change assignments. |
5 |
30 |
Failed to qualify for Flight (Navy). |
5 |
30 |
Continued as Navy (Line/Crew). |
5 |
33 |
Lindsay Bowman is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
6 |
33 |
Switched to Agent (Corporate Agent). |
6 |
36 |
Lindsay Bowman went above and beyond the call of duty. |
6 |
37 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
7 |
37 |
Continued as Agent (Corporate Agent). |
7 |
40 |
A romantic relationship ends badly. Gain a Rival or Enemy. |