Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Explorer (Scout). |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
20 |
Lost eye or limb. Owe 5,000 for medical bills. |
2 |
20 |
Failed to qualify for Corporate (Citizen). |
2 |
20 |
Switched to Drifter (Wanderer). |
2 |
21 |
Survived a risky adventure but gained nothing. |
2 |
24 |
Promoted to Drifter (Wanderer) rank 1. |
3 |
24 |
Continued as Drifter (Wanderer). |
3 |
26 |
Attacked by enemies that Lindsay Cole easily defeat. |
3 |
26 |
Gain Enemy if Lindsay Cole don't already have one. |
4 |
28 |
Continued as Drifter (Wanderer). |
4 |
32 |
Promoted to Drifter (Wanderer) rank 2. |
5 |
32 |
Continued as Drifter (Wanderer). |
5 |
33 |
Nearly killed. Fully recovered. Owe 17,500 for medical bills. |
6 |
33 |
Became a Rogue (Thief). |
6 |
37 |
Betrayed by a friend. One of Lindsay Cole's Contacts or Allies betrays Lindsay Cole, ending Lindsay Cole's career. That Contact or Ally becomes a Rival or Enemy. |
7 |
37 |
Failed to qualify for Colonist (Citizen). |
7 |
37 |
Submitted to the draft. |
7 |
37 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
7 |
39 |
Make an unexpected connection outside Lindsay Cole's normal circles. Gain a Contact. |
8 |
41 |
Aging Crisis. Owe 60,000 for medical bills. |
8 |
41 |
Retired at age 41. |