Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Corporate). |
1 |
19 |
Nearly killed. Owe 20,000 for medical bills. |
2 |
19 |
Became a Drifter (Barbarian). |
2 |
23 |
Forced to muster out. |
3 |
23 |
Became a Entertainer (Performer). |
3 |
25 |
A new romantic starts. Gain an Ally. |
3 |
27 |
Promoted to Entertainer (Performer) rank 1. |
4 |
27 |
Voluntarily left Performer |
4 |
27 |
Returned to Drifter (Barbarian). |
5 |
31 |
Continued as Drifter (Barbarian). |
5 |
33 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
5 |
35 |
Forced to muster out. |
6 |
35 |
Failed to qualify for Surveyor (Scout). |
6 |
35 |
Submitted to the draft. |
6 |
35 |
Became a Navy (Flight) with the new title Crewman. |
6 |
37 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
7 |
37 |
Became a Merchant (Merchant Marine). |
7 |
38 |
Given advanced training in a specialist field |
7 |
41 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |