Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Thief). |
1 |
22 |
Crime pays off. Gain victim as Enemy. |
1 |
22 |
Promoted to Rogue (Thief) rank 1. |
2 |
22 |
Continued as Rogue (Thief). |
2 |
24 |
Involved in a feud with a rival criminal organization. |
2 |
26 |
Promoted to Rogue (Thief) rank 2. |
3 |
26 |
Continued as Rogue (Thief). |
3 |
29 |
A job goes wrong, forcing Llewellyn Cumming to flee off-planet. |
4 |
29 |
Became a Navy (Line/Crew) with the new title Crewman. |
4 |
30 |
Abuse Llewellyn Cumming's position for profit. |
4 |
33 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |
5 |
33 |
Continued as Navy (Line/Crew). |
5 |
36 |
Llewellyn Cumming foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
6 |
37 |
Attempted to change assignments. |
6 |
37 |
Failed to qualify for Engineer/Gunner (Navy). |
6 |
37 |
Continued as Navy (Line/Crew). |
6 |
40 |
Vessel participates in a diplomatic mission. |