Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Merchant Academy. |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Navy (Line/Crew) with the new title Crewman. |
1 |
19 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
2 |
19 |
Became a Entertainer (Journalist). |
2 |
20 |
An investigation, tour, project or expedition goes wrong, stranding Lon Roan far from home. |
3 |
20 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
3 |
24 |
Lon Roan refused an offer of inducements to betray Lon Roan's faith. Gain 2 enemies. |
3 |
24 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
4 |
24 |
Continued as Believer (Missionary/Humanitarian). |
4 |
25 |
Lon Roan faith is shaken. |
5 |
28 |
Continued as Believer (Missionary/Humanitarian). |
5 |
30 |
Lon Roan retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
5 |
32 |
Forced to muster out. |
6 |
32 |
Failed to qualify for Journalist (Entertainer). |
6 |
32 |
Became a Drifter (Scavenger). |
6 |
34 |
Lon Roan run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
7 |
34 |
Became a Merchant (Free Trader). |
7 |
38 |
Bankrupted by a rival. Gain the other trader as a Rival. |
8 |
38 |
Switched to Drifter (Barbarian). |
8 |
39 |
Betrayed by a friend. One of Lon Roan's Contacts or Allies betrays Lon Roan, ending Lon Roan's career. That Contact or Ally becomes a Rival or Enemy. |
9 |
39 |
Switched to Believer (Holy Warrior) with the new title Hopeful. |
9 |
41 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |