Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
21 |
Psychologically damaged by Lum Hudson's time in the scouts. |
2 |
21 |
Became a Merchant (Free Trader). |
2 |
25 |
A series of bad deals and decisions force Lum Hudson into bankruptcy. Lum Hudson salvages what Lum Hudson can. |
3 |
25 |
Failed to qualify for Intelligence (Agent). |
3 |
25 |
Submitted to the draft. |
3 |
25 |
Switched to Merchant (Merchant Marine) with the new title Crewman. |
3 |
27 |
Smuggle illegal items onto a planet. |
4 |
29 |
Continued as Merchant (Merchant Marine). |
4 |
32 |
Befriend a useful ally in one sphere. Gain an Ally. |
5 |
33 |
Continued as Merchant (Merchant Marine). |
5 |
37 |
A sudden war destroys Lum Hudson's trade routes and contacts, forcing Lum Hudson to flee that region of space. |
5 |
37 |
Gain rebels as Enemy |
6 |
37 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
6 |
38 |
A new romantic starts. Gain an Ally. |
6 |
41 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |