Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
22 |
Find valuable salvage. |
1 |
22 |
Promoted to Drifter (Scavenger) rank 1. |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
26 |
Major Castillo run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
2 |
26 |
Promoted to Drifter (Scavenger) rank 2. |
3 |
26 |
Continued as Drifter (Scavenger). |
3 |
29 |
Major Castillo do not know what happened to Major Castillo. There is a gap in Major Castillo's memory. |
4 |
29 |
Failed to qualify for Corporate (Citizen). |
4 |
29 |
Switched to Drifter (Wanderer). |
4 |
32 |
Suffer from a life-threatening illness. |
5 |
32 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
5 |
33 |
Given advanced training in a specialist field |
6 |
36 |
Continued as Merchant (Merchant Marine). |
6 |
38 |
Risk Major Castillo's fortune on a possibility lucrative deal and win. |
6 |
40 |
Forced to muster out. |
7 |
40 |
Became a Citizen (Worker). |
7 |
42 |
Major Castillo gain experience in a technical field as a computer operator or surveyor. |