Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
19 |
Major Howe's ship or starport is destroyed by criminals. Gain them as an Enemy. |
2 |
19 |
Became a Army (Cavalry) with the new title Private. |
2 |
21 |
Major Howe is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
3 |
21 |
Failed to qualify for Corporate Agent (Agent). |
3 |
21 |
Became a Drifter (Wanderer). |
3 |
22 |
Nearly killed. Owe 40,000 for medical bills. |
4 |
22 |
Became a Citizen (Corporate). |
4 |
24 |
Advanced training in a specialist field. |
5 |
26 |
Continued as Citizen (Corporate). |
5 |
30 |
Hard times caused by a lack of interstellar trade costs Major Howe Major Howe's job. |
6 |
30 |
Switched to Drifter (Barbarian). |
6 |
33 |
Major Howe run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
7 |
33 |
Failed to qualify for Merchant Academy. |
7 |
33 |
Submitted to the draft. |
7 |
33 |
Switched to Army (Infantry) with previous rank. |
7 |
36 |
Scarred. Fully recovered. |
8 |
36 |
Failed to qualify for Merchant Academy. |
8 |
36 |
Returned to Drifter (Barbarian). |
8 |
40 |
Gained a contact. |
9 |
40 |
Continued as Drifter (Barbarian). |
9 |
44 |
Major Howe do not know what happened to Major Howe. There is a gap in Major Howe's memory. |