Term |
Age |
History |
---|
1 |
18 |
Entered Military Academy(Naval Academy) |
1 |
19 |
A prank goes horribly wrong. Gain an Enemy |
1 |
22 |
Graduated. |
2 |
22 |
Became a Navy (Line/Crew) with the new title Crewman. |
2 |
24 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
3 |
24 |
Became a Citizen (Corporate). |
3 |
27 |
Refused to co-operate with investigation by the planetary authorities. Gain an Ally |
4 |
27 |
Became a Scholar (Scientist). |
4 |
28 |
Birth or Death involving a family member or close friend. |
4 |
31 |
Forced to continue current assignment. |
4 |
31 |
Promoted to Scholar (Scientist) rank 1. |
5 |
31 |
Continued as Scholar (Scientist). |
5 |
35 |
Entangled in a bureaucratic or legal morass that distracts Mart Mcdonalid from Mart Mcdonalid's work. |
6 |
35 |
Attempted to change assignments. |
6 |
35 |
Switched to Scholar (Physician) with previous rank. |
6 |
37 |
A disaster leaves several injured, and others blame Mart Mcdonalid, forcing Mart Mcdonalid to leave Mart Mcdonalid's career. Gain a Rival. |
6 |
37 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
7 |
37 |
Became a Noble (Diplomat) with the new title Intern. |
7 |
41 |
Injured. Fully recovered. Owe 2,500 for medical bills. |