Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Corporate Agent (Agent). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
20 |
Attacked by enemies that Martin Simpson easily defeat. |
1 |
20 |
Gain Enemy if Martin Simpson don't already have one. |
1 |
22 |
Promoted to Drifter (Scavenger) rank 1. |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
25 |
Spend time with an alien race. Gain a contact. |
3 |
26 |
Voluntarily left Scavenger |
3 |
26 |
Became a Marine (Marine Support) with the new title Marine. |
3 |
30 |
A new romantic starts. Gain an Ally. |
3 |
30 |
Promoted to Marine (Marine Support) rank 1 with the new title Lance Corporal. |
4 |
30 |
Voluntarily left Marine Support |
4 |
30 |
Failed to qualify for Corporate Agent (Agent). |
4 |
30 |
Submitted to the draft. |
4 |
30 |
Became a Scout (Courier). |
4 |
31 |
Perform an exemplary service for the scouts. |
5 |
34 |
Voluntarily left Courier |
5 |
34 |
Switched to Drifter (Barbarian). |
5 |
36 |
Martin Simpson run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
6 |
36 |
Failed to qualify for Merchant Marine (Merchant). |
6 |
36 |
Continued as Drifter (Barbarian). |
6 |
40 |
Promoted to Drifter (Barbarian) rank 1. |
7 |
40 |
Continued as Drifter (Barbarian). |
7 |
41 |
Suffer from a life-threatening illness. |