Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
20 |
Accepted a deal with criminal or other figure under investigation. |
2 |
20 |
Became a Merchant (Broker). |
2 |
24 |
Smuggle illegal items onto a planet. |
2 |
24 |
Promoted to Merchant (Broker) rank 1. |
3 |
24 |
Continued as Merchant (Broker). |
3 |
25 |
Imperial trade restrictions force Marvin Magrath out of business. |
4 |
25 |
Failed to qualify for Performer (Entertainer). |
4 |
25 |
Became a Drifter (Barbarian). |
4 |
29 |
Nearly killed. Fully recovered. Owe 50,000 for medical bills. |
5 |
29 |
Became a Scout (Courier). |
5 |
31 |
Psychologically damaged by Marvin Magrath's time in the scouts. |
6 |
31 |
Switched to Drifter (Scavenger). |
6 |
32 |
Drafted into Law Enforcement |
6 |
35 |
Promoted to Drifter (Scavenger) rank 1. |
7 |
35 |
Switched to Agent (Law Enforcement) with the new title Rookie. |
7 |
39 |
Severely injured. Fully recovered. Owe 6,250 for medical bills. |
8 |
39 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
8 |
41 |
Marvin Magrath faith enjoys an explosion of popularity largely thanks to Marvin Magrath's efforts. |
8 |
41 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
8 |
43 |
Promoted to Believer (Mainstream Believer) rank 2 with the new title Lay Preacher. |
9 |
43 |
Aging Crisis. Owe 20,000 for medical bills. |
9 |
43 |
Retired at age 43. |