Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Naval Academy (Military Academy). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
19 |
Nearly killed. Owe 30,000 for medical bills. |
2 |
19 |
Became a Marine (Ground Assault) with the new title Marine. |
2 |
22 |
Mathew Bartley is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
3 |
22 |
Became a Agent (Intelligence). |
3 |
23 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
4 |
23 |
Became a Citizen (Worker). |
4 |
24 |
Mathew Bartley learn something Mathew Bartley should not have – a corporate secret, a political scandal – which Mathew Bartley can profit from illegally. |
5 |
27 |
Continued as Citizen (Worker). |
5 |
31 |
Mathew Bartley is rewarded for Mathew Bartley's diligence or cunning. |
5 |
31 |
Promoted to Citizen (Worker) rank 1. |
6 |
31 |
Continued as Citizen (Worker). |
6 |
33 |
Mathew Bartley's business expands, Mathew Bartley's corporation grows, or the colony thrives. |
7 |
35 |
Continued as Citizen (Worker). |
7 |
37 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
7 |
39 |
Promoted to Citizen (Worker) rank 2 with the new title Technician. |
8 |
39 |
Continued as Citizen (Worker). |
8 |
41 |
Mathew Bartley learn something Mathew Bartley should not have – a corporate secret, a political scandal – which Mathew Bartley can profit from illegally. |
8 |
43 |
Promoted to Citizen (Worker) rank 3. |